The First-Generation Directive-Based Keyboard

Why Is It Called C1000?

Joe, the creator of the C1000 keyboard project, is a human-computer interaction engineer who has created many classic human-computer interaction interfaces and is also a passionate esports fan. He often feels pain when endlessly switching between an ergonomic keyboard for work and a mechanical keyboard for gaming at home.

The arrangement of keys in conventional keyboards is clearly unreasonable. The rarely used keys occupy a large area of the lateral table space and significantly reduce the mouse’s operations space and flexibility. However, 60% of keyboards eliminate too many functions, which is why many well-known esports players love small keyboards. They also use a numeric keypad, but this makes the gaming table’s surface very disorganized. Furthermore, ergonomic keyboards are only advantageous when both hands are used to type. As a result, Joe wanted to create an advantageous keyboard that could retain the functions of a full keyboard, optimize tablespace, and be applicable for both work and gaming situations.

The company immediately supported his idea, and after 27 revisions, he finally completed a prototype TYPi 1.0V27 edition on March 22, 2012. However, this project was halted as Joe was unable to convince the company to introduce it to the market, as it would require users a long time to become accustomed to this product.

It was not until June 8, 2016, that a  engineer from MIT , Paolo Papoose Pesce joined the company. He had a thorough understanding of all kinds of users’ keyboard usage habits. As Papoose worked well with the rest of the company, they decided to restart this project. Papoose believed that keyboards should not be designed purely to suit ergonomic needs because our purpose is to create keyboards, not electronic typewriters. This is also the reason why users repeatedly criticize ergonomic keyboards.

First, a keyboard for which users must be forced to spend a long time to learn about and adapt to is definitely unreliable, and even if it is very efficient, it will create a lot of inconvenience for them. Therefore, it is especially important to retain the original input method and experience. Making the interaction method more comfortable and efficient will definitely provide users with even more convenient and easily understood options. As a result, it is necessary to achieve plug and play, and also create opportunities for keyboard enthusiasts to create their own keyboards.

According to statistics, during 69.27% of keyboards require the right hand to operate the mouse and the left hand for typing. All designs should be based on the relationship between the keyboard and mouse, and the keyboard and computer. Therefore, Papoose reconsidered each key in a conventional keyboard based on situations such as usage frequencyusage habits, and even currently popular computer games’ operation methods. The issue’s key point was to allow professional writers, coders, and game enthusiasts to all enjoy an excellent experience.

As a huge supporter of minimalism, according to Chassepot’s design concepts, Papoose remade the keyboard’s appearance, functions, and structure. At the same time, he combined our dual mode Bluetooth technology developed over several years to significantly optimize users’ usage scenarios. In addition, he used CPC driver software’s strong support to further allow frequent keyboard users to enjoy a more convenient experience. After 32 months of continual data comparisons, experiments, revisions, and reconstructions, we finally have the fully new Chassepot C1000 to display for you. (C1000-Chassepot 1000 days).